Burned or pooled.
Every PWSI the game earns is split on arrival: a share is burned forever, the rest funds the daily leaderboard and lottery. Every number here comes from the RevenueTreasury and RewardPool contracts and their events.
Revenue and burn counters start at zero when the game contracts go live. Every number on this page is read from the treasury contract, never estimated.
Revenue by source
Recent revenue
block —How revenue flows
Plot claims, upgrades, shields, missions and the 1% marketplace fee all pay the RevenueTreasury. ERC-2981 royalties from external marketplaces land there too.
The treasury never holds PWSI. Each payment is split in the same transaction: the burn share is destroyed and the rest goes to the RewardPool.
The owner can move the burn share only between 5% and 50%, and every change waits 2 days on-chain before it applies.
The pool pays the daily leaderboard and lottery. Each day can use at most a capped share of the unallocated pool (20% by default), so payouts shrink when revenue does. Nothing here is a promised return.